package com.happystreet.manager
{
	public class SoundManager
	{
		public static const BEAUTY_IS_MAX:String = "BeautyIsMax";
		public static const BONUS_LOST:String = "BonusLost";
		public static const BONUS_WON:String = "BonusWon";
		public static const BTN_CLICK_1:String = "BtnClick01";
		public static const BTN_CLICK_2:String = "BtnClick02";
		public static const BTN_CLICK_3:String = "BtnClick03";
		public static const BTN_CLICK_4:String = "BtnClick04";
		public static const BTN_CLICK_5:String = "BtnClick05";
		public static const BTN_CLICK_6:String = "BtnClick06";
		public static const BTN_CLICK_7:String = "BtnClick07";
		public static const BTN_CLICK_8:String = "BtnClick08";
		public static const BTN_OVER:String = "BtnOver";
		public static const TRUCK_ARRIVING:String = "ConstructionTruckArriving";
		public static const TRUCK_LEAVING:String = "ConstructionTruckLeaving";
		public static const DELIVER_ITEMS:String = "DeliverItems";
		public static const VAN_ARRIVING:String = "DeliveryTruckArriving";
		public static const VAN_LEAVING:String = "DeliveryTruckLeaving";
		public static const DRAGSTER_ARRIVING:String = "DragsterArriving";
		public static const DRAGSTER_LEAVING:String = "DragsterLeaving";
		public static const ITEM_DROP:String = "ItemIsOnScene";
		public static const LIGHTNING_BOLT:String = "LightningBolt";
		public static const MAGICIAN:String = "MagicianLord";
		public static const POPUP:String = "PopupDisplayed";
		public static const POPUP_STARS:String = "StarPopupDisplayed";
		public static const SAVED_IN_WH:String = "SavedInWarehouse";
		public static const UPGRADE_FINISHED:String = "UpgradeFinished";
		public static const UPGRADE_PROGRESS:String = "UpgradeInProgress";
		public static const ROLLING:String = "RollingFilm";
		public static const YEAH:String = "Yeah";
		public static const MY_DRING:String = "TelephoneRing";
		public static const CALL_SOUND:String = "CallSound";
		public static const CAMERA_SOUND:String = "CameraSound";
		public static const RUSH_RING_SOUND:String = "RushRing";
		public static const RUSH_CASH_SOUND:String = "CashRegister";
		public static const RUSH_START_SOUND:String = "RushStart2";
		public static const RUSH_COIN_SOUND:String = "BonusWon";
		public static const LOTTERY_ROLL:String = "LotteryLoop1";
		public static const LOTTERY_SLOT1_STOP:String = "Slot1Stop";
		public static const LOTTERY_SLOT2_STOP:String = "Slot2Stop";
		public static const LOTTERY_SLOT3_STOP:String = "Slot3Stop";
		public static const SCROLLING_SOUND_ID:int = 0;
		public static const RUSH_SOUND_ID:int = 1;
		public static const LOTTERY_ROLL_ID:int = 2;
		public static const COIN_FREQUENCY:int = 3;
		public static const BGM:String = "MyShopsTheme";
		private static const BGM_MIX:Number = 0.3;
		private static const GENERAL_MIX:Number = 1;
		
		
		public function SoundManager()
		{
		}
		
		public static function playSound(_arg1:String, _arg2:Number=-1):void
		{
			
		}
	}
}